Tom Hope, Kosuke Yamada and Kentaro Watanabe The 30th Annual Conference of the Japanese Society for Artifcial Intelligence, Kitakyushu, 2016 Abstract This paper explores the appropriateness of narratives as a way to understand nurses’ use of Electronic Health Records via
Drawing on traditional concepts in sociology, I attempt to understand how a ‘sense of community’ can be constructed and maintained in the contemporary world. I conducted an in-depth study of one such community, contemporary British Pagans, in the early 2000s.
Tom Hope and Yoshiyuki Nakamura The 29th Annual Conference of the Japanese Society for Artifcial Intelligence, 2015 Abstract This paper explores methodological issues of gathering qualitative data of interaction for product design in service fields, based on an ongoing ethnographic
Kristian H. Nielsen, Gert Balling, Tom Hope and Masaki Nakamura East Asia Science, Technology and Society Available here: doi: 10.1215/18752160-2832109 Abstract Science cafés were originally conceived as an informal, dialogue-based venue for public participation in science. The first science cafés
科学技術と社会の楽しい関係: Café Scientifique(イギリス編) A New “Sexy” Interface between Science and Society: A Report on the Café Scientifique, UK 小林信一、Thomas E. Hope、草深美奈子、両角亜希子 (2004) This working paper, written at the now non-existent Center for Technology and Society (CTS) at the National Institute
Koichiro Eto, Tom Hope, Hideaki Takeda PLoP 2014 – 21st Conference on Pattern Languages of Programs, September 14-17, 2014, Monticello, IL. Abstract Today we are seeing rapid growth in variety and quality in the world of user-generated media content. In
Tom Hope, Yoshiyuki Nakamura, Toru Takahashi, Atsushi Nobayashi, Shota Fukuoka, Masahiro Hamasaki, and Takuichi Nishimura In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’09). ACM, New York, NY, USA, 1963-1972. Abstract Studies of interactive systems
I conduct user-studies with engineers to understand the use, social organisation and meaning of technology. Methodology is qualitative, influenced by ethnomethodology. Indicative publications are: Familial Collaborations in a Museum Doing Community: Co-construction of Meaning and Use with Interactive Information Kiosks
Tom Hope, Masahiro Hamasaki, Yutaka Matsuo, Yoshiyuki Nakamura, Noriyuki Fujimura, Takuichi Nishimura UbiComp 2006: Ubiquitous Computing Lecture Notes in Computer Science Volume 4206, 2006, pp 387-403 Abstract One of the challenges for ubiquitous computing is to design systems that can
A TEDx talk given on December 22nd, 2013.